Duration :- 2 Months Classroom Training
3D rigging is the process of creating a skeleton for a 3D model so it can move. Most commonly, characters are rigged before they are animated because if a character model doesn't have a rig, they can't be deformed and moved around.
Rigging 101 covers the fundamentals of rigging procedure
Autodesk Maya – To understand Maya Joints and Skinning.
Rigging Artist TD
Prop Rigging Artist
Rigging Artist for Games